CONTROL – 2019

Main Title Sequence for VideoGame


I am happy to finally share one of our last projects we at MATERIA worked on with the fine folks at ELASTIC: The main title sequence for the game CONTROL.
Our task was the moving analog textures in this title sequence which will also appear as some of the ingame loading screens.
Control - Remedy Remedy Entertainment Elastic Sie Remo Gambacciani


The main title sequence for the game CONTROL made it to Art of the Title

After a secretive agency in New York is invaded by an otherworldly threat, you become the new Director struggling to regain Control. This supernatural third-person action-adventure game will challenge you to master a combination of supernatural abilities, modifiable loadouts and reactive environments, while fighting through a deep and unpredictable world.

CREDITS


Client: Remedy Entertainment
Design Director: Duncan Elms
Analog Textures: Materia
Design Studio: Elastic

POST PRODUCTION:
Designers: Toros Köse, Carlo Sa, James Levy, Joshua Lee
3D Animators: Alex Silver, Toros Köse, Charles Khoury
Flame Artist: Dan Ellis
Analog Textures: Susi Sie, Remo Gambacciani
Editor: Pascal Leister
Producer: Michael Ross
Executive Producer: Luke Colson
Head of Production: Kate Berry
Managing Director: Jennifer Sofio Hall

SOUND:
Composer: Petri Alanko